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A solo recreation developer has created an extremely practical (and barely creepy) practice station scene in Unreal Engine 5.
In a three-minute video shared on YouTube, in addition to numerous screenshots (under), Lorenzo Drago shares footage of his Unreal Engine 5 demo, based mostly on the real-life Etchū-Daimon Station practice station in Toyama, Japan.
Drago, a 3D setting/prop artist, says they “labored on all modeling, texturing, lighting and animation” other than the foliage, which comes Quixel Megascans. The video makes use of Unreal’s Lumen lighting system, however does not use its Nanite geometry system. The result’s fairly unbelievable.
富山県にある越中大門駅を海外有志が最新ゲームエンジン「Unreal Engine 5」で再現。実写にしか見えないんだけど・・ pic.twitter.com/QFAekoqKga
— ユルクヤル、外国人から見た世界 (@Yurukuyaru) May 9, 2022
Utilizing VR management to simulate a handheld digicam’s motion (and later a flashlight), the scene initially seems virtually indistinguishable from actual video footage – but when the dearth of individuals does not give it away, the sky immediately turning pitch black midway by means of the video ought to.
It goes from being a really enjoyable and delightful trying summer time’s day to virtually a horror recreation instantly, because the torch is turned on and Drago’s character begins to stroll up the practice station steps.
Whereas there aren’t any bounce scares or any actual spooks, it is laborious not to consider the horrors gamers might be subjected to when builders begin releasing video games in Unreal Engine 5.
Lorenzo Drago’s Unreal Engine 5 Scene
It isn’t the one latest demo to point out off the capabilities of the brand new engine, that was solely launched final month, as a Superman-style flight expertise and Spider-Man demo additionally showcase its unbelievable graphics.
A number of recreation studios have additionally confirmed they’re now creating video games utilizing Unreal Engine 5, together with the brand new Tomb Raider recreation from Crystal Dynamics and the brand new recreation within the Witcher saga from CD Projekt Pink.
Ryan Dinsdale is an IGN freelancer who sometimes remembers to tweet @thelastdinsdale. He’ll discuss The Witcher all day.
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